Welly welly well, I guess I’m blogging again. I’d like to take this opportunity to talk about Spider Solitaire, a game that is very close to my heart. I like this game because, one, I like spiders; I think they’re rather cool. Two, I played this game more or less my every waking moment when I was in high school on summer break, because I was one of the cool kids. I was so cool, I transcended the very idea of having a clique. As a result, I got very good at the game, insofar as one can get good at a game where there is no appreciable gradation of skill.

One thing that always bothered me about this game, however, is the sheer number of cards involved. If I wanted to play some Spider Solitaire in a non-virtual medium, I’d have a very hard time of things. Find the cards, shuffle them all (for which I’d need hands the size of Frisbees, by the way), find a way to keep the resulting stack from tipping over, spend however many agonizing minutes distributing them each time. Yeah, that’s practical. With that in mind, it just seems weird that we have a card game that’s more easily-played with computerized cards; isn’t the whole point to feel the cards in your hand, as some sort of way to prove that, yes, entertainment can still be tangible? I guess I shouldn’t complain. I am anyway.

On the plus side, at least the cards never get lost. And if you play with the volume on (I crank that stuff, by the way), you can hear the little “tik” the cards make each time you click on them. I realize that this paragraph is one sentence (three, if you count this one and the next one), and the complaint paragraph is seven; that’s because it’s easier to complain than praise. That’s why people do it all the time.

I feel I must warn non-veteran players out there. If you’re thinking of getting into the habit of playing, be careful not to play for more than an hour or so at a time, or else your eyes will start to glaze over, and that’s no fun. It’s very easy to lose perspective when you stare at the same background for so long, watching semi-identical rectangles fly across the screen into neat little piles. I will not be held liable for any injuries you sustain from playing this game. Also, I can’t believe I just wrote an entire blog post on Spider Solitaire. Go me, I guess.